Client: Rockstar Games (in house)
Title: Rockstar Presents: Table Tennis (Xbox 360, 2006)
With Rockstar Presents: Table Tennis, I created 10 of the 11 characters that were represented in the final game. I was responsible for the characters faces, hair shaders, and bodies. The cloth sim and other technical fixes was set up by the character TD, James Graham. Shader tuning and art direction was spearheaded by Jason Castagna.
Client: Rockstar Games
Title: Red Dead Redemption (Xbox 360/PS3, 2010)
After completing Rockstar Presents: Table Tennis, I rolled on to Red Dead Redemption for a little over a year before I left the studio. In that time, I created quite a few characters, some of which I don't think made the final cut of the game, others of which I've only been able to find in various screenshots across the internet (Rockstar isn't big on letting artists show actual asset work outside of engine). Below are some of those characters, with the exception of John Marston.